Shadowrun Adventure June 29, 1997
Smoke House Blues
As we last left the Shadowrunning FATGOP, a new pal "Skip" had
just told them he could lead them to the old Smoke House, where Billy
and the Progressive Church folks were likely hiding out. And also
arriving at the town-park was a familiar character. It was an old
fellow-runner Jericho. Turns our he has about the same mission as us,
so he joins us. After some Skip package deliveries, and after Otto
gets an RPS (delivery) hat .. Skip leads us off into the woods. On
some road, he says its about a 20-30 klick foot-hike into the smoke
house. We all pile in Rabid's 4-by truck and after a bouncy ride, get
about 3/4's of the way to the smoke house. Its about 8pm in the
evening and we hike onward. We see a speck of light ahead, and our
astral-folks scan it abit and find two guards outside and one person
in the lit snoke house. The FATGOP team sort of circles towards the
guards and starts an brief silent firefight, squishing the guards.
Inside the smoke house, there is no one. Skip notices the
cleared-field out in front and thinks that wasn't cleared when he was
here as a boy. Hmm. The astral people get that bad-juju astral
feeling they had at the Mernon's River town-hall slaughter-o-rama
place. Some brief astral recon reveals bad juju feeling in tunnels
under the smoke house. The dead guards are found out to be Cascade
Orks. Grunt pulls up the trapdoor and FATGOP piles downstairs.
Down aways, singing is heard, and Bullok and Panther go around
the corner to check. The report a man-in-robes on the stage, a man in
tattered-clothes off to the side, maybe 40 people hanging out
singing... and then they say nothing, over the our radio-link. After
a sizable pause Grunt radio's a "hello?". Still nothing. Christian,
Jericho and Grunt rush around the corner, while Otto, Rabid and
Taylor plan to go astral. As they round the corner, Jericho turns his
gun on Christian and says "nothing personal Christian, but business
is business" and proceeds to blast-away at point-blank range at
Christian. Christian is not pleased, gets quite wounded but survives,
and starts hacking away at Jericho with his die-cut katana sword.
Grunt ignores this and cuts the man-in-robes in half with a big burst
from his machine-gun. Bullok and Panther are entranced it seems, and
actually turn on their fellows, with thoughts of shooting at us.
Christian succeeds is killing Jericho and Grunt rushes Bullok and
tackles him, to try and slap some sense into him. The astral
FATGOPPERS check astral space in the room, but figure there is little
they can do there, so return to their bodies. Bullok finally returns
to his senses.. but oh no, not Panther. He begins to unload his H&K
on Otto and Rabid. His quickness eludes Grunts grasping attempts, as
well as Rabids brief "Chaotic world' spell which disables Grunt
briefly. After grenade-ing an ork to pieces, Bullok sees something
dark and runs out of the room, scared out of his wits. Something
forces Rabid to drop his "chaotic world" spell quickly. Otto fires at
the tattered-clothes man and the bullets just sink in, with no
effect. So he and others blast away at Orks that are defending the
room.
Back up the hallway from where we came (trap door direction)
some noises are heard. And Bullok realizes someone has stopped his
mad dash back up the hallway, and "calmed" him down. Hmm......